Question:
Money Loss When Killed by Hitman. What do you think should happen?
Option 1: Keep the current system (50% money loss)
votes: 1
Option 2: Reduce the percentage of money lost
votes: 0
Option 3: No money loss when killed by a hitman
votes: 2
Option 4: No opinion / Staff decision
votes: 1
Current Issue:
Currently, players lose 50% of their money when they are killed (specially by a hitman). This rule negatively impacts fair gameplay and discourages players from grinding.
Example:
A player has $500,0000 saved to buy a bus.
The player is killed by a hitman.
$250,0000 is lost instantly, despite no fault or mistake by the player.
This situation happens frequently and affects almost every active player.
Suggested Rule Changes
Rule 1:
Players should not lose money on death, especially when killed by hitmen
OR
Rule 2:
If money loss is necessary for balance, it should be limited:
Maximum loss cap: $25,000–$50,000
No percentage-based loss
More Examples
A new player with $100,000 loses $50,000 in one death → discourages new players.
A job grinder saving for vehicles or businesses loses hours of progress in seconds.
Hitmen kills become overly punishing rather than roleplay-based.
Benefits of This Change
Fair gameplay for new and old players
Encourages grinding and long-term goals
Reduces frustration and player quitting
Improves overall server economy balance
I respectfully request to review this rule for a better and fairer experience.
Thank you.
This is how I lost and other may lose too.
(https://i.imgur.com/BVuFaHz.jpeg)(https://i.imgur.com/XVxKeZS.jpeg)
I dont think it's really important to be really honest, like a hitman can only place a hit on you once in a day so it's more likely to happen less frequently, + if you're not a vip player you should always have your money stored in banks and only take it out when it's really important.
Even if a hitman can place a hit only once per day, losing 50% of total cash in one death can wipe out hours or even days of progress instantly.
Regarding banking money, while storing cash in the bank is a good practice, it is not always practical. Players often need to carry cash for bussiness/prop/cars, or unexpected situations.
Like i carried, u can see on picture A system should not heavily punish players for simply having money in hand while going to buy something