beckzy's FR/RPG

Announcements & Information => Rules => Topic started by: Sinner on Sep 03, 2025, 04:59 PM

Title: Organization Rules
Post by: Sinner on Sep 03, 2025, 04:59 PM
Organisation Rules


Important rules for all organisations to follow. Breaking these rules will result in infractions that may harm your organisation's standing. Make sure you and your members are familiar with these guidelines.

Note: OMT decisions are final. You may appeal, but do not spam or repeatedly contact OMT leaders or members regarding a decision.

General Rules

1. Compliance with Server, VIP and Organisation Rules
All organisation members must follow server-wide rules, VIP rules (if they're VIP Members), as well as organisation-specific guidelines.

2. Organisation Resources
Only organisation vehicles, weapons and pickups shall only be used while in /oskin. However, organizational weapons that are available at ammunation can be used in /civil or otherwise. No non-organizational resources of any kind are to be used whilst /oskin.

3. Suiting Up (/oskin)
Organisation members are not allowed to /oskin mid-fight or in front of anyone outside their organisation members who are involved.
Exceptions:
(i) You may /oskin at your organisation's headquarters (while standing at the checkpoint).
(ii) You may /oskin immediately if you timed out during a shootout.


4. Abuse of loophole on excuse of express rules
It is not permissible to abuse the loopholes in the explicit rules and a wide range of situations must be deemed to be covered in these rules. The OMT has the final say in the rules and may interpret the rules to apply to specific situations. Use common sense at all times.

Gang / Mafia Rules

1. Territories / Zones

2. Extort Businesses


Gang War Rules

1. Declaring a Gang War over an HQ:

2. Gang wars over regular (non-HQ) territories:


Hitmen Engagement Rules

1. Help from friends and organizational members is allowed
When a hitman shoots at you for a hit contract, your friends and organizational members can assist you in killing him.

2. Revenge killing is prohibited after hit contract
You or your friends/organizational members cannot revenge kill a hitman after the hit has been completed (you're dead already) and he has fled the situation. Your friends can kill him on the spot only after you're dead.

3. Taking hit contracts in the precincts of Police Departments is prohibited
Hitmen cannot engage with anyone present in the precincts of a Police Department (parking and by the entrance).

4. Taking hit contracts when the gangs/mafias are involved in an official gang war is prohibited UNLESS
No hitman is allowed to carry out a hit contract on someone who is participating in an official gang war.
EXCEPTION: Hitmen may engage in favour of one organization in an official gang war if they have been hired to provide protection and cash for protection has been received in advance.


Law Organisation Rules

1. Bribes
Law enforcement organizations are NOT ALLOWED to accept bribes from players to lower or remove a wanted level or to unjail early. The only way a player should be able to bribe is by using the checkpoints at the Police Stations.

2. /dstinger & /drb
After a situation/chase ends, remember to do /dstinger and /drb.

3. Unrealistic Amount of Roadblocks
Roadblocks must be placed realistically on roads, as the name suggests. Placing them inside interiors (e.g., Pay N Spray, Ammu-Nation, or any non-road indoor location) to block suspects is not allowed. Additionally, do not place roadblocks directly in front of a moving vehicle mid-chase, as it causes unrealistic collisions and abuse.

4. You can only place one stinger while driving/chasing a suspect
Do not spam the stingers out of the boot of your vehicle and ONLY PLACE 1 STINGER during the chase.

5. Arrest During Gang War
Do not arrest the involved parties during a gang war; you can arrest them after the war finishes.

6. Tasers
Use tasers only when the suspect is unarmed and trying to escape; do not use them if the suspect is armed.

7. Surrenders
When a suspect surrenders, reduce the wanted level by half if the suspect has 1-5 wanted levels, and then jail them accordingly. Unwants or reductions are NOT to be given to 6-8 wanted levels.
Note: If a player's wanted level is 1, they shall only be fined. However, if a player's wanted level is two and they surrender, they have to be jailed for one minute.

8. SWAT & SAAF Engagement
Special Weapons and Tactics (SWAT) may engage 4+ wanted level suspects, whereas San Andreas Armed Forces (SAAF) may only engage 6+ wanted level suspects.
EXCEPTION: In the absence of an on-duty SAPD LEO, the SWAT or SAAF may engage all wanted level suspects.

9. Use of Rhino
Use of Rhino Canon is only permissible when no civilians are around the situation and it is extremely necessary. If there are any civilians (non-wanted players) around a situation, Rhino cannon may not be used. However, it may be used to ram the vehicle of suspects.
EXTREMELY NECESSARY DEFINED:
A situation calls for the extreme necessity of Rhino when:
(i) The suspects are teamed as a group of five (5) or more people;
(ii) When the on-duty LEOs, in total, are less than two (2).

10. Use of Hydra, Hunter, Rustler & Seasparrow
Use of legal aircraft such as Hydra, Hunter, Rustler & Seasparrow is only permissible for airborne and seaborne suspects having a wanted level of 6 or above.

11. Use of /skydive, /jetpack and /guide by LEOs during chase/shootout is prohibited
Use of freeroam mode commands such as /skydive, /jetpack and /guide by LEOs is disallowed during a shootout/chase against wanted players.

12. Rewant after a wanted player is killed for hit contract is prohibited and vice versa
When a wanted player is killed by any hitman for a hit contract, or a hitman is killed while engaging in a hit contract, neither of them shall be rewanted by the LEOs.
NOTE: Same rule applies for official gang wars as well.


The OMT reserves the right to amend these rules at any time. Organisation leaders will be notified of any changes. Organization Leaders may form their own set of rules, however, it shall be ensured that they do not contradict with the these or server rules